Jun 2019 code
This is my first attempt at creating a procedurally generated music patch in Max 8 created for my audio coding class from Fall 2019.
When turned on, the 3 instruments will play together in the same key and randomly go though chord progressions together. I gave certain chord progressions a higher probability of occurring, therefore giving the patch a greater sense of direction vs just playing random orders.
— Ean (@eanh_) December 12, 2019
Lastly the biggest flaw is the method in which I am able to implement new chord combinations with. I manually have to add chord/key combinations for the master sequencer to select from. So the next step is to find a way for the patch to self populate chord combinations.
— Ean (@eanh_) December 12, 2019